GHOST
THE GHOST was created on quick turnaround of 26 hours. I was hired by Konka Studios to create this Ghost fighter for their game "Ocean At War". The models polycount is 8,754 tris, total. It consist of 2x 2048x2048 Diffuse maps, 2x 2048x2048 Normal maps, 2x emissive/glow maps, and 2x 512x512 specular maps.